{"id":335,"date":"2012-10-28T12:19:00","date_gmt":"2012-10-28T19:19:00","guid":{"rendered":"http:\/\/research.ecuad.ca\/s3dcentre\/?p=335"},"modified":"2012-10-28T12:19:00","modified_gmt":"2012-10-28T19:19:00","slug":"335","status":"publish","type":"post","link":"https:\/\/palette.ecuad.ca\/bgml\/2012\/10\/28\/335\/","title":{"rendered":"For Immediate Release: Emily Carr&#8217;s S3D Centre Creates Variable HFR FIlm"},"content":{"rendered":"<div>\n<p><span style=\"font-size: 13px\">A new live action short, created at the Emily Carr University of Art + Design\u2019s Stereoscopic 3D (S3D) Centre, incorporates scenes shot at 24, 48, and 60 fps to demonstrate the creative potential of using variable frame rates within a narrative context.<\/span><\/p>\n<\/div>\n<div>\n<p>The production,\u00a0L\u2019Ame Soeur (Soulmates) 3D, incorporates variable frames rates as both a creative and technical tool.<\/p>\n<p>&#8220;As the film and broadcast industries move toward higher frame rate 3D productions, it is important that researchers look at the implications both on a technical and perceptual level,\u201d described Dr. Maria Lantin, Director of Emily Carr\u2019s Stereoscopic 3D Centre. \u201cWith this research we specifically address the notion of using frame rate as an additional component to storytelling and audience engagement.&#8221;<\/p>\n<p>The S3D Centre\u2019s variable HFR research offers the creative community a valuable exploration of how variable frame rates can be used to tell compelling stories.<\/p>\n<p>Motion artifacts such as judder and blur are often visible at standard frame rates like the 24fps of traditional cinema. Productions shot at higher frame rates create a different viewing experience by showing fine movement detail &#8212; instead of more resolution in the image there is more resolution in time.<\/p>\n<p>The Centre\u2019s research into variable frame rates suggests that the choice of frame rate can influence viewer comfort and become another cue in the perception of narrative in live action films.<\/p>\n<p>A video overview of the research is available at\u00a0<a href=\"http:\/\/vimeo.com\/s3dcentre\/abouthfrresearch\">http:\/\/vimeo.com\/s3dcentre\/abouthfrresearch<\/a><\/p>\n<p>The S3D Centre\u2019s footage was captured using RED Epic cameras, capable of capturing images at up to 60 uncompressed frames per second. Each scene was filmed at 24fps, 48fps, and 60fps with the intent of delivering a final product that incorporates these three frame rates. The use of a particular frame rate in a given shot is derived from creative observation and experimentation into variable frame rates as a storytelling tool.<\/p>\n<p>The final short will be delivered for both projection and broadcast television.<\/p>\n<p>With the upcoming release of\u00a0The Hobbit\u00a0trilogy filmed at 48 fps, a wide audience will become aware of the look and feel of higher frame rates. The goal of the\u00a0<a href=\"http:\/\/research.ecuad.ca\/s3dcentre\/\">Emily Carr S3D Centre<\/a>\u00a0is to increase the knowledge base in the proper application of HFR in production and post-production.<\/p>\n<p>The Centre is part of the Society of Motion Picture and Television Engineers (SMPTE) working group on HFR and a member of the GRAND Network Centre of Excellence linking Canadian universities that are active in stereoscopic 3D research.<\/p>\n<p>The research is made possible by generous contributions from TELUS, the Natural Sciences and Engineering Research Council (NSERC) through the College and Community Innovation (CCI) Program, and the GRAND Network Centre of Excellence. The S3D Centre gratefully acknowledges the support of Western Economic Diversification, the Industrial Research Assistance Program, and the Canadian Foundation for Innovation.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>A new live action short, created at the Emily Carr University of Art + Design\u2019s Stereoscopic 3D (S3D) Centre, incorporates scenes shot at 24, 48, and 60 fps to demonstrate the creative potential of using variable frame rates within a narrative context. The production,\u00a0L\u2019Ame Soeur (Soulmates) 3D, incorporates variable frames rates as both a creative [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":142,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[12,15],"tags":[],"class_list":["post-335","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-s3d"],"_links":{"self":[{"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/posts\/335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/comments?post=335"}],"version-history":[{"count":0,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/posts\/335\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/media\/142"}],"wp:attachment":[{"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/media?parent=335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/categories?post=335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/palette.ecuad.ca\/bgml\/wp-json\/wp\/v2\/tags?post=335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}