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Design Development news Projects S3D virtual reality

New vIVE video created + press about VR Vancouver Community

A brand new video about vIVE, the Very Immersive Virtual Experience utilizing Oculus Rift and Motion Capture at Emily Carr University of Art + Design in collaboration with the Vancouver VR community.

VIVE combines the Oculus Rift headset with motion capture systems to create a whole body virtual experience. Being able to roam and interact with the environment creates a more realistic VR experience. Emily Carr researchers are using this system to investigate modes of interaction and networked presence in VR. The project is partially supported by the SSHRC partnership project, Moving Stories, which is focused on qualitative movement analysis.

VIVE – Oculus Rift & Motion Capture Virtual Experience from Emily Carr S3D on Vimeo.

Also, check out this article by Charlie Cho of CBC News in an interview by the S3D Centre’s Dr Maria Lantin on 4 ways Vancouverites are using Virtual Reality. Listen to a 5 minute interview with CBC’s Stephen Quinn online here: LISTEN ONLINE

 VR_MeetupMay2

Photo by the S3D Centre at Emily Carr. 

View the vIVE project page here.

Categories
Design Development news Projects S3D

vIVE – Very Immersive Virtual Experience (Virtual Reality with MOCAP)

vIVE – Very Immersive Virtual Experience

The initial goal of this project was to use passive optical motion capture to track an Oculus Rift to create an immersive virtual experience. The physical Oculus Rift is motion captured and in realtime with low latency the data is piped to unity to drive the virtual Oculus Rift. The output is wirelessly transmitted to the device. This results in an untethered virtual experience, which can include hands, feed or even a full body avatar.

The future goals for this project are:

  • Develop opensource tools to create an immersive virtual experience
  • Develop or adopt tools and protocols to allow virtual spaces to overlap
  • Using observation and experimentation; explore new user experiences, interactivity and UI/UX language and protocols

vIVE now has its own project page. Visit vIVE for more information!